ROOM MECHANICS

Your guide though

the backend of reality 

Room Mechanics assumes that our 3D human reality is an intelligent design generated by and inseparable from our own consciousnesses. Each human exists in a sort of holodeck through which internal states of being reflect outward where one either comprehends the reflection and attunes themselves accordingly, or continues to see and believe the reflection is random externally-originated phenomena and repeats the cycles without refinement.

Room Mechanics maps this system so as to provide humans with a sort of user’s manual to reality, offering tools and insight that make it easier to break loops and expand.

I (Robin) formed this map both through observed experience, and through communication with a twelve-dimensional region of my mind, a honeycomb sort of civilization of obscenely large, cartoonish, and fun-loving reality engineers I call AORATH.

You can listen to the story below and scroll down to read our Room Mechanics work to date.

THE SUPER BASICS

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THE MORE COMPLEX

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Shadow Architecture

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Psyopera